As a result, this build is one of the most engaging but also one of the hardest, if not the hardest build, to master in the entire game (see Mechanics). Not convinced yet? Hold on because the domain where zBarb really shines is its unparalleled capacity to pull and gather monsters through Ancient Spear Rage Flip and then pixelpull them tightly together using Ground Stomp Wrenching Smash, the whole being complemented by an incredible mobility and ability to control monsters at will granted by Furious Charge and The Legacy of Raekor Set. Sanctified Whirlwind allowed the zBarb to pull and drag everything wandering on its path similarly to the Season 1 Raekor Dreadnought Charge! In Season 27, zBarb had an incredible Sanctified Power to play with. The recent addition of the Horde of the Ninety Savages Set in Season 20 even pushed it one step further with the (2 ) Bonus granting double effectiveness to Shouts skills. Scouting for the group and gathering monsters is their strong suit but they also can provide powerful offensive buffs and pretty much any utility your team might need!Ä«etween the Crowd Control Immunity from Ignore Pain Mob Rule and the Movement Speed from Chilanik's Chain, without forgetting the toughness granted by Ignore Pain and Warcry as well as the damage buffs from Threatening Shout Falter and Strongarm Bracers, zBarb offers a wide variety of utility bonuses to the group. Its undisputed position has been reaffirmed during Season 16 with the addition of Ground Stomp into the build to pixelpull. ![]() ![]() ![]() The support Barbarian (usually called the zBarb because they do "zero" damage) is one of the strongest supports in the game since Season 4 and the addition of Crowd Control Resistance.
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